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AI Insights · Timothy · September 2025

Top Down Games Performance in the US Q3 2025

Discover the performance trends of the top 5 top-down games on a unified platform in the US during Q3 2025, with insights into downloads, revenue, and active users.

Top Down Games Performance in the US Q3 2025

In the third quarter of 2025, the top-down games category saw notable activity in the United States across a unified platform. Here's a closer look at how the top five games performed:

  • MONOPOLY GO! from Scopely, Inc. experienced fluctuating weekly revenue, with a peak at approximately $25.2M at the start of July, and later stabilizing around $20.4M by the end of September. Downloads began at 188.7K, reaching a low of 151.1K in early September before rebounding slightly to 155.1K. Active users showed a dynamic pattern, peaking at 4.9M in late July before ending the quarter at 4M.

  • Clash Royale by Supercell saw its revenue increase significantly, starting the quarter at $4.9M and peaking at $10.3M in early September. Downloads followed an upward trajectory, starting at 201.9K and reaching 729.3K by late September. Active users grew steadily, beginning at 8.3M and closing the quarter at 16.7M.

  • Kingshot from Century Games Pte. Ltd. maintained a strong revenue presence, fluctuating between $4.8M and $8M, with a notable peak in mid-August. Downloads started at 340.4K, dipping to 230.3K, then rising again to 300.7K by late September. Active users saw a decline from 897.9K to 899.5K over the quarter.

  • Whiteout Survival also from Century Games Pte. Ltd., began with steady revenue, peaking at $8M in mid-July, and closing the quarter at $5.5M. Downloads showed a slight increase from 181.2K to 215.4K. Active users remained consistent, hovering around 1M throughout the quarter.

  • Last Z: Survival Shooter by Florere Game Limited enjoyed a steady rise in revenue, starting at $2.6M and reaching $4.6M in early September. Downloads fluctuated, beginning at 99.5K, peaking at 165.4K in mid-August, and ending at 127.9K. Active users increased from 238.6K to 260.6K by the end of the quarter.

These insights, sourced from Sensor Tower, highlight the dynamic performance of these top-down games in the US market. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2025